Fundamental System Design Concepts
Understanding these core system design concepts is essential for any developer building scalable, distributed applications. These fundamentals form the building blocks of modern system architectures.
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Latency vs Throughput - Latency is delay per request; throughput is how many you can handle per second.
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Load Balancer - Distributes incoming traffic across multiple servers to avoid overload.
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Caching - Stores frequently accessed data to reduce latency and database hits.
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Database Indexing - Speeds up queries by avoiding full table scans.
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Sharding - Splits data across multiple DBs to scale horizontally.
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Replication - Copies data across DB nodes for availability and read scaling.
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CAP Theorem - In distributed systems, you can only guarantee 2 of: Consistency, Availability, Partition Tolerance.
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Consistency Models - Defines how and when changes become visible across systems (e.g., eventual, strong).
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Rate Limiting - Controls how frequently users or services can make requests.
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Backpressure - Mechanism to prevent a system from being overwhelmed by slowing down producers.
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Message Queues - Decouple producers and consumers for asynchronous, reliable communication.
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Idempotency - Ensures repeated operations have the same effect - crucial for APIs.
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Service Discovery - Allows services to dynamically find each other in distributed environments.
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Health Checks - Automated checks to determine if a service is up and running.
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Circuit Breaker - Temporarily disables calls to a failing service to avoid cascading failures.
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Retry Logic with Exponential Backoff - Retries failed operations with increasing delay to reduce load.
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Data Partitioning - Splits large datasets across storage units for performance and scale.
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Eventual Consistency - Guarantees data will sync across nodes - eventually, not instantly.
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Distributed Transactions - Coordinated commits across multiple systems (often avoided due to complexity).
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Horizontal vs Vertical Scaling - Add more machines (horizontal) vs more power (vertical).
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Sticky Sessions - Route a user to the same server to maintain session state.
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Content Delivery Network (CDN) - Distributes static content closer to the user for faster delivery.
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Write Amplification - Cost of writing more data than needed - common in DBs and SSDs.
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Cold Start Problem - Initial delay when a resource (e.g., serverless function) is spun up on demand.
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Observability (vs Monitoring) - Observability helps explain why something broke, not just what broke.
System Architecture Patterns
Microservices Architecture
- Decomposes applications into small, loosely coupled services
- Each service focuses on a specific business capability
- Benefits: Independent scaling, deployment, and technology choices
- Challenges: Distributed systems complexity, service coordination
Event-Driven Architecture
- Components communicate by producing and consuming events
- Decouples systems by removing direct dependencies
- Commonly implemented with message brokers like Kafka or RabbitMQ
- Enables real-time processing and reactive systems
Layered Architecture
- Organizes components into horizontal layers (presentation, business, data)
- Each layer has a specific responsibility and depends only on layers below it
- Benefits: Separation of concerns, maintainability
- Challenges: May lead to monolithic deployments
Service-Oriented Architecture (SOA)
- Services communicate via well-defined interfaces
- Often uses enterprise service bus for communication
- Precursor to microservices but typically more coarse-grained
Distributed Systems Challenges
Consistency and Consensus
- Ensuring all nodes in a distributed system agree on data values
- Algorithms like Paxos and Raft help achieve consensus
- Trade-offs between consistency and availability/performance
Distributed Data Management
- Strategies for storing and querying data across multiple nodes
- Polyglot persistence: Using different database types for different data needs
- Data sovereignty and compliance considerations
Failure Modes
- Partial failures: Some components fail while others continue working
- Network partitions: Network failures that isolate parts of the system
- Byzantine failures: Components behaving erroneously or maliciously
Scalability Patterns
- Stateless services for horizontal scaling
- Database read replicas for scaling reads
- Command Query Responsibility Segregation (CQRS) for separate read/write models
- Event sourcing for capturing all changes as a sequence of events
Performance Optimization Strategies
Caching Strategies
- Cache-aside: Application checks cache first, then data store
- Read-through: Cache handles data fetching transparently
- Write-through: Data written to cache and data store simultaneously
- Write-behind: Data written to cache, then asynchronously to data store
Asynchronous Processing
- Handles time-consuming operations in the background
- Improves user experience by not blocking responses
- Implemented using message queues, event buses, or background workers
Data Access Optimization
- Query optimization and efficient indexing
- Connection pooling to minimize overhead
- Prepared statements to reduce parsing costs
- Batch operations to reduce network overhead
Conclusion
Understanding these system design fundamentals is crucial for building scalable, resilient, and efficient applications. As systems grow more complex and distributed, having a solid grasp of these concepts becomes increasingly important for making informed architecture decisions and solving the challenges of modern software systems.